Rectangular coordinates (also Cartesian coordinates) are our typical coordinates. We express them with unit vectors for one unit in each direction. For bodies in motion, this is not very useful, and we instead turn to polar and normal-tangential systems for expressing movement.

We also note that the angle makes with the positive -axis can be determined with:

Kinematics

Rectangular coordinates are useful when the and -components of acceleration are independently generated or determined — for instance, projectile motion. If we express as the displacement from the origin, then we have the following equations.

We can also express velocity and acceleration as scalars, should we take their magnitude.

Conversion

To convert from polar to rectangular coordinates, we can use a transformation matrix: