A priority queue is an abstract data type (ADT) that maintains a set of elements according to a priority algorithm (usually a maximum or minimum element). They’re usually implemented with heaps (min, max), which are able to maintain a sorted quality that priority queues use.

Language-specific

C++

In C++, priority queues are provided in the STL. It’s functionally speaking implemented as a heap, without ways to invalidate the heap. As a result of this, it’s not possible to iterate through the structure.

It’s possible to construct with particular arguments:

  • Within the angle brackets, we can specify the data type (usually this is all that’s included), container type, and criteria (std::greater<T> or std::less<T>). By default, it constructs a max priority queue.
    • std::greater<T> gives us a min priority queue.
  • It’s also possible to construct with iterators, especially with vector iterators.
std::priority_queue pq (vec.begin(), vec.end(), function)
  • Note that the function can also include lambdas.

Useful methods:

  • push() inserts an element and validates the heap.
  • pop() removes the top element.
  • top() returns the top element as a const.